| With all the attention this November going elsewhere, | | | | aggrometer meter. This accentuates how much |
| (Assassin's Creed, Mass Effect, Call of Duty 4) Army | | | | attention you are drawing to yourself. A high |
| of Two is one of those video games that seems to | | | | aggrometer meter will indicate that foes will hone in |
| be under the radar. Army of Two is a third person | | | | on your location. The trick is to have one player fill up |
| shooter that entails cooperative gameplay. It seems | | | | the aggrometer meter, and the other player flanks |
| to be more of a satirical take than the gritty third | | | | the enemy from the other side. Gamers can also use |
| person shooter Gears of War. Gamers will be in | | | | their teammate to provide suppression fire and utilize |
| control of two mercenaries throughout the duration | | | | one teammates shield as the others shoots their |
| of the game. In the single player campaign, gamers | | | | opponents. Players can use cover (ala Gears of War) |
| will be in control of one mercenary (the other will be | | | | to have advantageous positions. Army of Two is |
| controlled by the artificial intelligence). Two player | | | | coming out for the Xbox 360 and PlayStation 3. The |
| cooperative play is where the game really might | | | | game is slated for a November 2007 release date. |
| shine. The game will feature something called an | | | | |